![]() ![]() I actually got a chance to work on Cxbx for a change tonight - and got Panzar running with glichy graphics. Things from working correctly yesterday). Going to blank screen and/or crashing after the menu, but the menu looks real damn nice (it was just a swizzling issue that prevented I'm trying to make up for my months of silence by having frequent web site updates :) - Check out the progress on Panzar. The announcement is available here, and the new site at. I'm very happy to see this project revived. Mad props to edwardaux for all his work integrating GCC, newlib, SDL, and joystick support. So if anybody didn't notice, there is a new version of OpenXDK released. This does not mean the project is active again, unfortunately. I have started a blog, which will hopefully contain some Cxbx related posts at some point. I posted a little Cxbx update on my blog today. I swear it's a coincedence that it has been exactly 1 year since the last update. Read more about this progress at dstien's cxbx patches page. The screenshots really do most of the talking themselves :) Read more and discuss on the ngemu forums He informs me the game can'tīe considered playable at this point, but it's stunning progress nonetheless. Shogun made some great progress on his Cxbx branch. ![]() New blog ( here) to read more details and to keep up to date with his future progress! The game "Panzer Dragoon ORTA" noew goes in-game, albiet without 3D. Shogun made more progress on his Cxbx branch.
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